
In a new keynote, Guido van Dijk shows how game-based learning around the Sustainable Development Goals (SDGs) contributes to modern education. The talk connects STEAM, digital escape games, creativity and critical thinking, backed by research and the Dutch education context (SLO, Kennisnet, Whole School Approach).
The keynote was recorded for the SteamScape Erasmus+ multiplier event at Scoil Ghráinne (Dublin). The video was created with an AI avatar (HeyGen).
The video covers:
Why game-based learning works
Digital escape games: where STEAM and the SDGs meet
What research and the Dutch context show
European best practice: the wider SOML Erasmus+ portfolio
Speaker: Guido van Dijk MSc – Erasmus+ coordinator (SOML), President (CRES).
More information: steamescape.net, erasmusplus.soml.nl, linkedin.com/in/guido-van-dijk
Co-funded by the European Union.